Delivered at Casual Connect USA 2017. VR game creators might be keen to look to mobile for learnings they can apply to their industry. As a similarly disruptive technology, it’s almost a no brainer. But study closely and you’ll find VR and mobile are different in ways that make such comparisons fatally flawed. Tommy Palm draws on his experiences creating mobile hits to discuss why presenting games to VR audiences needs to be different from mobile, and how flawless discoverability will determine VR’s success.